Nippets
What is Nippets?
Nippets is a hidden object game. It is inspired by the joy of people watching and telling small stories. Set in a hand-drawn, interactive city, you must tap windows, open blinds and shake trees to find items and return them to their rightful owners.
We're currently working on more maps, and would love to hear any of your feedback!
Demo Features...
- One, fully hand-drawn city area
- 20+ targets to find
- Original Soundtrack
- Supports mouse and keyboard only
Controls:
F / F11 - Fullscreen (recommended!)
LMB - Press / Press and hold to click and drag things in the world.
RMB - Press and drag to navigate the scene.
Refresh the browser window to restart the game.
Disclaimer:
This game contains mild nudity.
Vatnisse Interactive is:
Frederikke Frydenlund, Lee Kemp and Alex Nicholson
With support from:
Tea Imp Games - Development
Aleksandra Korabelnikova, Mischa Penders - Writing
Royal Teague - Music
Get in touch:
hello@teaimpgames.com
Published | 4 hours ago |
Status | Prototype |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (10 total ratings) |
Author | Vatnisse Interactive |
Genre | Puzzle |
Made with | Godot |
Tags | Casual, Cute, Feel Good, Hand-drawn, Hidden Object, Non violent |
Download
Click download now to get access to the following files:
Comments
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found everything except the N
Jak sent this my way and I really liked it. Peak rainy day vibes and the dynamic diagetic audio is a real nice touch. Took a sec to figure out how to interact with everything but was well on my way after giving it a moment's thought. Music is real nice too. However, putting in something to point directly at the hints from the icons on the bottom row would be handy as I didn't notice that until someone told me.
Yeah I'd pay for this on Steam or summat, and I guess you could release map packs after that fact if it's a success. That'd be cool.
FUN
Cozy with some great sound, art and style.
Not sure the controls or objectives are obvious.
Just finished playing, and I absolutely loved it! The quirky art style and cozy vibe really pulled me in, and I couldn't get enough of the fun little mechanics like shaking trees and opening windows. I kept finding myself wanting to interact with everything—at one point, I even tried to shake a cat down from a tree
(sorry, not sorry!). The humor and charm throughout the game had me smiling, and I can imagine these mechanics becoming even funnier in the full version. Can't wait to explore more and see what other surprises are waiting!